Caterpillar [game test]

A simple arcade game test which is still in development.

  • 3rd person camera
  • turret focus
  • turret fire
  • motion blur
  • ambient occlusion

http://mysql01.georgebrown.ca/~muney/caterpillar.html

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4 Comments (+add yours?)

  1. skidrules
    Dec 22, 2010 @ 11:51:36

    Motion blur is just amazing. All’s working fine with Unity Web Player.
    Do you use Unity Pro or special asset for motion blur effect?

    Reply

    • Mehmet Can
      Dec 22, 2010 @ 12:12:07

      Thank you.
      I have used Unity Pro for that example. Ambient Occlusion comes with Unity Pro and it looks promising. As far as I remember, Motion Blur is also a post process effect which is available on Unity Pro.

      Reply

  2. skidrules
    Dec 23, 2010 @ 12:23:09

    Yes, that effects are Pro only. That’s the reason to buy license 🙂

    Reply

  3. Mehmet Can
    Dec 24, 2010 @ 13:38:42

    I missed to opportunity to buy Unity Pro when it was on discount. I hope they decide to make another discount announcement soon. Rest of my projects uses Unity Basic. This one is an exception where I could use a Unity Pro.

    This project was a part of tutorials owned by TornadoTwins. I couldn’t have enough time to complete the rest of it and just played with ambient occlusion, motion blur, trails, etc.

    Reply

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